Shang-Chi: The Newest MCU Member

Shang-Chi and the Legend of the Ten Rings is one of the breakout movies the Marvel Cinematic Universe (MCU) pushed due to the Coronavirus outbreak in 2020. In a world that has seen widespread trauma and sweeping issues of terrible racism, this feels like a major win. The trailer alone received over 15 million views in the first week, and it’s climbing by the second. 

This movie seems so critical as Marvel has done a very poor job in the part representing Asian cultures in their films. While marvel has a high reputation for quality movies and exciting fans across the globe, this doesn’t seem like its changing now. The studio itself has said they are expecting to see a major uptick in excitement from MCU fans and Asians that are rightfully overdue an asian superhero. The story of Shang-Chi itself is mostly unknown and being kept under tight wraps, but has high expectations. 

In theaters September 3rd, we see the first new series with an asian lead in a Disney movie since Mulan. Mulan was released March 25th, 2020 as an exclusive DisneyPlus Movie, to counter the shut down of movie theaters country-wide. With this new release for Shang-Chi we will see the superhero as he battles with his past and present. Enter WenWu, we not only have the beginning of a new movie series, but the newest addition to the MCU team. 

Marvel Studios’ President, along side the producer, explained in Entertainment Weekly magazine that WenWu has been known before, but “gone by many names.” These names include that of the Mandarin, similar to the village that made an appearance in the latest iron man movie. While there are still many pieces and details missing, we know what to expect. With the delayed launch, Marvel has had additional time to create a new cornerstone in its legacy. We need to hold them to that, and take a second to appreciate and respect the Asian culture represented in this film. 

Meleeball with Korso | Knights Board Podcast

Welcome, Knights! In this Podcast we are joined by Tylor Korso, or as you know him from Twitch and TikTok: @DND_Korso. In this podcast Korso tells us all about MELEEBALL – the phenomenon that’s taking over Dungeons & Dragons Twitch.

Learn all about the game Meleeball and how Korso invented the 5e compatible system.

Here’s a link to the Kickstarter, which was funded in 48 hours!

Meleeball, a 5e compatible sports module:

In the Land of War, a game is sweeping the nation. As the referee takes their place, a cannon sound blasts and cheering can be heard for miles. The players are set, the forcefield is up, and the ball has entered the arena.

Meleeball™ is underway. Players… ROLL INTITIATIVE!

Go head to head with fellow players as you try to smash, blast, and dash your way to victory in this supplement to 5E! With a constantly moving goal post, the ever changing field, and the ability to bring any character you desire, no two games are alike!

If you like getting to hurl everything you’ve got at someone, fighting monsters, and putting your fate in the roll of a die… welcome to the team!

What’s all that noise? Meleeball ™ by Tyler Korso is a multi-player supplement module for Dungeons & Dragons 5E (utilizing the open gaming license) that takes all the best parts of combat and puts them into a heart pounding, pace changing, low stakes format.

So I need a whole bunch of friends? I mean it doesn’t hurt, but that’s unrelated! Meleeball ™ can be played anywhere from 2-6 players with a whole host of combinations in between!

How do we play?

Players operate in an enclosed circular field, attempting to score the most points before the clock runs out! (No clocks are used or harmed in the playing of this game.) You can score your team points in one of two ways: getting the ball in the goal or knocking out an opponent! But watch out! Every time you score a goal, the post moves and a new obstacle takes the field. How will you manage a labyrinth cutting down your speed? Or a monster crawling onto the field and attacking?

So I just ignore the ball and fight? Not so fast there, pal! Every time you knock someone out they’ll be back in one round at full health and probably looking to take those points back. Plus the ball is worth more points…and look at that art. You just gonna ignore those rugged grips?

How did you come up with this?

Meleeball ™ started as a desire to stream an exciting and compelling one shot weekly, without having to write a new story every week! Some call that “laziness,” but we call it…”SPORTZ!”.

What if I’m not good at SPORTZ? First off, this isn’t sports. I just want to play DND and get to call it a sport so when people ask me if I play basketball I can say NO, I PLAY MELEEBALL! (Truth be told, I once lost an intramurals high school basketball game 96-13.) I AM NOT GOOD AT SPORTZ, NOR ARE THEY MY THING! Nerdy things are. That’s the beauty of it! You don’t have to be good at SPORTZ either. If you already play DND, you’ll pick this up easily! With over 40 full play throughs by the time of publication, we’ve tried every rule, and written, re-written and tweaked it to make it as balanced as possible for every wonderful race/class/abomination you could bring!

How do you balance a sports game?

You want the truth? If you want a game where you can min-max a character and expect your strategy to not be thrown out the window by a random field effect, this isn’t the game for you. I literally built the game with the intention of ensuring no one singular person had an untouchable advantage. First off, all players build using the same pool of resources. Second, every time a goal is scored the field disrupts any effect currently in play that is different than your base form. Raging, charmed, slowed, inspired, you name it and it’s at risk of fading away. So don’t worry that you got charmed, if your teammates don’t save you, the field might.

Third, the field effects are built in such a way that there’s a chance your character specializes in handling a few of them. Are you a Warlock? You’ll love when you’re the only one able to see the center of the field. Have wings? Then the lava pits won’t worry you. Great with animals? Then perhaps you can turn that monster to your side.

Click Here For More DND

What is Custom Lineage? | D&D 5e

Introduced in Tasha’s Cauldron of Everything, the “Custom Lineage” is a sort of non-option for choosing your race. If your idea for your character’s racial heritage doesn’t neatly fall into one of the published races, it’s a great option for expressing your character. For example, if your character is part orc, part elf, and part human, none of the published racial traits quite make sense. Enter the Custom Lineage. You can also use the Custom Lineage rule while still calling yourself an elf or a dwarf or whatever else, so even if you want your character to be a normal non-hybrid race, the Custom Lineage can still help your mechanics line up with your mental image of your character.

Mechanically, the Custom Lineage strongly resembles the Variant Human. Custom Lineage trades +1 to two abilities for +2 to one ability, and you gain the option to take Darkvision instead of a skill proficiency. They’re roughly equivalent, but the ability to split your increases makes the variant human more viable in classes where you need more than one good ability score. Of course, once you hit level 4 your first Ability Score Increase can level any differences between the two except for Darkvision, but by then you can also cast Darkvision as a 2nd-level spell.

The Custom Lineage has one very unique advantage: by taking the right feat, you can start with 18 in one ability score. This was previously doable with the Changeling, but errata removed that capability so the Custom Lineage stands alone.”

https://rpgbot.net/dnd5/characters/ra…​

Week in Review: The Falcon & The Winter Soldier, D&D News, Keanu Reeves, & Dan Harmon

In this week’s Knights Board #WeekInReview​, we saw the first trailer for upcoming Disney+ show: The Falcon & The Winter Solider. This continuation from Avengers: Endgame will center around The Falcon & Bucky’s perception by the general public-post Captain America: Civil War. We know very little about the plot other than Baron Zemo & Sharon Carter will make a return. The series drops on Disney+ on March 19, 2021.

In Netflix news, we learned that the upcoming Masters of the Universe anime will feature Bear McCreary as the composer. McCreary recently worked on Godzilla: King of the Monsters & God of War “2018.” Masters of the Universe is being helmed by Kevin Smith and features Mark Hamill in the role of Skeletor.

In recent Dungeons & Dragons news, we’ve learned that Michelle Rodriguez and Justice Smith have been cast in the upcoming Dungeons & Dragons film which is slated for 2022 release.

We’ve also learned that Hasbro is reporting a 35% increase in D&D I.P. sales from 2019 to 2020. This is a great increase and shows continued growth of the brand since 5th Edition’s release in 2014.

In Entertainment News, FOX has announced they’ve brought on Dan Harmon to be the showrunner for an upcoming animated show about Ancient Greece. We know little about the premise of the show at this point. You’ll recognize Dan Harmon for his work on Community and Ricky & Morty as Creator and Co-Creator. 

In Gaming News, EA has announced a remaster for the Mass Effect trilogy will be released later this year. Mass Effect Legendary Edition will feature the first three entries remastered in HD and released on Xbox Series X, PS5, and PC. The bundle drops on May 21, 2021.

– – –

Sources:

https://comicbook.com/tv-shows/news/dan-harmon-new-animated-series-fox-ancient-greece-2022/

https://comicbook.com/gaming/news/dungeons-dragons-movie-michelle-rodriguez-justice-smith/

https://comicbook.com/gaming/news/dungeons-dragons-magic-the-gathering-2020-results-best-year/

https://comicbook.com/anime/news/he-man-netflix-reboot-first-look-kevin-smith-masters-of-the-universe-revelation-anime/

Announcement – New Series: The Kingdoms of Halldora

Over the past 6 months, many of my friends and followers have asked me if I’d ever get into the Homebrew-game. Today, that answer is: Yes.

I have begun writing a series of Modules for use in the Dungeons & Dragons 5e system. These stories will take adventurers from Level 1 to, at least, Level 10 and take you on a journey through the many Kingdoms of Halldora.

While the plotline and story arcs are all squared away, I need help tying up a few loose ends. I want this to be a community project and so, I’m leaving mapmaking, character & NPC names, and some additional quests open for the community to vote on.

This project and its outcome will be 100% free for all Dungeons & Dragons players and enthusiasts to use in their games.

I look forward to bringing you more news on this project in the coming week.

Adventure Awaits!

#dungeonsanddragons

Week in Review: Godzilla VS Kong, WandaVision, Justice League

This week we got a ton of Entertainment News and content!

1) Godzilla Vs Kong got its first trailer, showcasing the ultimate showdown between the King of the Monsters and the Eighth Wonder of the World. These titans will go head to head on March 31, 2021 in cinemas and on HBO Max.

Who do you think is going to win? King Kong or Godzilla? Let us know in the comments!

2) Justice League, The Snyder Cut is coming to HBO Max on March 18, 2021. This superhero epic will be 4 hours long and won’t be cut into multiple parts, as previously speculated. Justice League, The Snyder Cut is a re-release of Justice League “2017” which was filmed by Zack Snyder, but completed by Joss Whedon. This version of the film has been overseen and completed by Snyder, himself.

3) In WandaVision Episode 4 we were reintroduced to Monica Rambeau, previously seen as a child in Captain Marvel, Jimmy Wu from Ant Man & The Wasp, and Darcy from the Thor films. This episode finally began to show some light on what’s going on in the world of The Avengers. The next episode will air on Friday, February 5, 2021 on Disney Plus.

4) Aquaman 2, Spider-Man 3, and Thor: Love and Thunder are all slated to film this year. Spider-Man 3 will be a direct sequel to Spider-Man Far From Home, featuring Tobey Maguire, Andrew Garfield, and Tom Holland returning as Peter Parker and Spider-Man.

5) Wizards of the Coast gave us a brand new Unearthed Arcana this week featuring three new, playable, races: Dhampir, Hexblood, and Reborn. Each come with their own special abilities and flavor text. Great additions to any game that features Gothic elements. Gothic Lineage races are still in play test and aren’t considered canon to the Dungeons & Dragons narrative.

For more Nerd News, follow us here!

Veronica Taylor: Lessons From Pokémon Trainers

In this wonderful segment, Mr. Keith Gibbs from Fayetteville Comic Con gets to sit down with Veronica Taylor and her daughter to discuss getting started in Pokémon and all of the Lessons we can take away from Pokémon Trainers!

Host: Keith Gibbs, Co-Owner of Fayetteville Comic Con
Guest: Veronica Taylor, Voice Actress, Actress

Godzilla Vs Kong | First Trailer

The ultimate monster battle is upon us! The King of the Monsters VS The Eighth Wonder Of The World!

The greatly anticipated sequel to “Godzilla: King of the Monsters” (2019), finds Godzilla up against another titanic foe: Kong. Last we saw Godzilla face off against his canonical nemesis, Ghidorah, and succeed, being “crowd” King of the Monsters. Now, it seems he’s going to be facing off against Kong to see which one of them is truly a king. 

Here’s the official synopsis for Godzilla Vs Kong from Warner Bros.: 

“From Warner Bros. Pictures and Legendary Pictures comes the long-awaited face-off between two icons, “Godzilla vs. Kong,” the next epic adventure in Legendary’s cinematic Monsterverse, directed by Adam Wingard.

Legends collide in “Godzilla vs. Kong” as these mythic adversaries meet in a spectacular battle for the ages, with the fate of the world hanging in the balance. Kong and his protectors undertake a perilous journey to find his true home, and with them is Jia, a young orphaned girl with whom he has formed a unique and powerful bond. But they unexpectedly find themselves in the path of an enraged Godzilla, cutting a swath of destruction across the globe. The epic clash between the two titans—instigated by unseen forces—is only the beginning of the mystery that lies deep within the core of the Earth.

The film stars Alexander Skarsgård (“Big Little Lies,” “The Little Drummer Girl”), Millie Bobby Brown (“Stranger Things”), Rebecca Hall (“Christine,” “Professor Marston and the Wonder Women”), Brian Tyree Henry (“Joker,” “Spider-Man: Into the Spider-Verse”), Shun Oguri (“Weathering with You”), Eiza González (“Fast & Furious Presents: Hobbs & Shaw”), Julian Dennison (“Deadpool 2”), with Kyle Chandler (“Godzilla: King of the Monsters”) and Demián Bichir (“The Nun,” “The Hateful Eight”).

Wingard (“The Guest,” “You’re Next”) directed from a screenplay by Eric Pearson (“Thor: Ragnarok”) and Max Borenstein (“Godzilla: King of the Monsters,” “Kong: Skull Island”), story by Terry Rossio (“Pirates of the Caribbean: Dead Men Tell No Tales”) and Michael Dougherty & Zach Shields (“Godzilla: King of the Monsters”), based on the character “Godzilla” owned and created by TOHO CO., LTD. The film was produced by Mary Parent, Alex Garcia, Eric McLeod, Jon Jashni, Thomas Tull and Brian Rogers, with Jay Ashenfelter, Herbert W. Gains, Dan Lin, Roy Lee, Yoshimitsu Banno and Kenji Okuhira executive producing.

The director’s behind-the-scenes creative team included director of photography Ben Seresin (“The Mummy,” “World War Z”), production designers Owen Paterson (“Jumanji: Welcome to the Jungle,” “Godzilla”) and Thomas S. Hammock (“Blair Witch”), editor Josh Schaeffer (“Godzilla: King of the Monsters”), costume designer Ann Foley (“Skyscraper”) and visual effects supervisor John “DJ” DesJardin (upcoming “Zack Snyder’s Justice League”).

Warner Bros. Pictures and Legendary Pictures Present a Legendary Pictures Production, A Film By Adam Wingard, “Godzilla vs. Kong.” The film will be released nationwide in 2D and 3D in select theaters and IMAX on March 26, 2021 and will be available in the U.S. on HBO Max for 31 days from theatrical release. It is rated PG-13 for intense sequences of creature violence/destruction and brief language.”

Knowing When To End | Hero’s Academy

I was a huge fan of Star Wars: The Old Republic when it first came out. Oh yes, I played it a lot in 2011, but never finished the storylines.

I returned to it later in 2016 after they did a lot of quality-of-life changes. Now you could just play through the story and skip the nonsense quests.

So I did that, and I really fell in love with the Trooper storyline and the characters you bring onto your squad.

Now, with all the companions, you get these special conversations the more friendly you are with them. I liked everyone a lot, so I hunted down the treasures needed and made sure to have these conversations.

Well, towards the end of the game, your companions run out of things to say.

They end. The conversations end. Typically with: “Oh I’m so glad we’re good friends now,” but they do end.

And it’s sad. And it always irked me, since the companions would forever stand-still on your ship, nothing more to say, just follow you into battle; lifeless.

Like, there could still be missions left, but your companions would only speak while on the quests.

I could never really play through any of the other storylines after that happened, because it felt robotic, getting attached to characters and knowing they’re just going to become empty shells once you finish the main campaign.

And this is a reason I’m so big on endings, and wrapping up the story properly.

One of my D&D campaigns is coming to a close. The heroes will discover all the secrets and find out who the true villain is that’s been lurking in the shadows.

When I’m the dungeon master, firstly, I like to make home-brew stories. I don’t use modules for storylines. I only use them for inspiration. Secondly, I like to make sure there’s a definitive ending.

The characters will all go through developing arcs and they’ll find out all the secrets, but eventually it will end. And whether we continue with those characters again will depend on if I want to see those characters again. Frankly, I like to exhaust the options. Let’s flesh out a single heroes journey for each player, so they can leave this campaign with feelings of completion. A beginning and an ending.

Too many games go on for too long and when they go on for too long, you never get a satisfying conclusion.

These are the groups who just stop getting together and then the players say: “well my group just doesn’t have time anymore.”

They leave their characters in limbo!

Take some inspiration from the great Jerry Seinfeld and know when it’s time to end. Jerry Seinfeld did 9 years of Seinfeld, which is, to-date, still one of the most popular sit-coms of all time. He called it quits and ended the show when it was at its peak in popularity. When asked about it, he said something along the lines of “well we were at a peak and I couldn’t top it. I didn’t want to top it. If we failed, we’d only be remembered for failing.”

He’s absolutely right. Know when it’s time to end. Have an ending in mind before you begin. Your character’s don’t need to de-spawn, but the story needs to come to a completion. Having a real ending makes all the decisions you’ve made carry much more weight.

I tell my players when we’re coming to the finale. They may not like it, but it’s a predetermined ending. It gives them time to process the decisions they’re made and the final things they want to see with their characters, with me as the DM. They’re free to take those character out into the world and find new games for them, or leave them in the cushy ending I make for them.

The Call To Adventure | Hero’s Academy

https://youtu.be/VTVu5-rE3gQ

Do you know the story of Moses? Moses is a superstar in the Jewish and Christian faiths. At one point this guy was God’s champion. The man who would free the slaves from the Egyptian’s. The story of Moses, just like any hero, is a series of events that we can break down into a Hero’s Journey.

Well, first, Moses is a baby. His mom put them in a box and ship some down the river where he is discovered by a Pharaoh’s wife. They bring him into the family and raise him as one of their sons. Moses grows up thinking he’s an Egyptian. He’s best friends with his brother Ramses. Life seems to be great.

Eventually, Moses discovers he is adopted and starts to question the treatment of his people, the Jews; who were slave. This leads to an incident where he accidentally causes the death of an Egyptian slave master.

This sends Moses on a run for his life, into the desert where he stays for years, in exile.

One day, he comes across a burning bush and the voice inside tells him that he’s going to travel back to Egypt and free the slaves.

Moses, of course, is super against this and comes up with every excuse in the book. He’s reluctant, as all heroes should be. The burning bush says no I am God and you’re going to do this thing whether you like it or not.

So, Moses, packs up and goes off to free the slaves. We, of course, know how the story ends with the parting of the Red Sea. Moses accomplishes his quest of freeing slaves.

Most people think the story begins in the basket as a baby. That’s not necessarily the case. The real quest and the real heroes journey begins at the burning bush. Moses spent years in the desert and It does not necessarily matter what happens during those years. In fact, his upbringing does not matter either. It certainly makes it more compelling and it means more to the reader or the viewer that the ultimate villain in the story is Moses his brother. But if we did not know that, it would not change the outcome or the quest.

Call to adventure is when God says go free the slaves. That is the quest. That is when the story truly begins. Everything prior to this is backstory. Backstory is not mandatory, nor is it essential, but in this case it does add stakes to our hero’s adventure.

Now, why does it matter to you? Well, if you are a creative, a writer, a storyteller, or a dungeons and dragons player, your hero needs a reason to leave the house.

Hero needs to know why the hell they’re going out into the world. Perhaps I had a terrible upbringing? Perhaps they want glory and conquest? Perhaps they’re trying to save a loved one? Whatever it is it needs to be important and he needs to give them motivation to walk out of their perfect, status quo, world.

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What Is A Story? | Hero’s Academy

Before we get into the Hero & the Hero’s Journey, we must first understand what makes up a story. The objective of any writer, creator, artist, or dungeons & dragons player is to tell a story.

A story needs a hero. And that hero wants to accomplish one thing. A story should take place over 48 hours. The story only begins after a precipitating event, before which, there was no story. After this event, the story follows an A-to-B progression.

A: The Hero Wants Something, But Something Stands In The Way

B: The Hero either achieves what they want, or fails.

Anything that doesn’t have to do with getting the hero from point A to B is a non-essential and doesn’t need to be included in the story.

A story requires characters. All characters are there to serve the purpose of getting the hero from A to B. Each character wants something. “Character” itself, is a series of event where people interact to get what they want. What determines “who” the character is is what they’re willing to do to get what they want. The same thing applies to real life. You all want something, but what are you willing to do to get it?

All of these note above come from the great philosopher Aristotle & author

Joseph Campbell. These are the principles used in storytelling across all mediums. How do we relate it to DND then? Simple – Your player character is the Hero of their story. Your dungeon master is a narrator and writer. Your PC goes on this quest to achieve a goal and you’ll discover, in the end, if you succeed or fail. Use these principles when playing next.

Designing Spidey’s Webs | Todd McFarlane & Jim Salicrup

In this monumental panel, Jim Salicrup & Todd McFarlane break down the creative process of designing Spider-Man’s webs. Noted to be challenging to other artists, McFarlane & Salicrup’s webbing was made with a 3rd dimensional view in mind. “I just wanted to have something I could shoot towards camera and the way that everyone was drawing in that time was not conducive to doing that,” McFarlane says.

The legendary comic book writer later goes on to say: “We’re all a combination prior things we’ve seen before. We don’t create in a vacuum… I go, man, I learned my capes from those two “great guys,” I learned my buildings from “this,” I learned my machinery from George Perez… and what you end up doing is taking like 20-30 people and you may only like one or two things they do; then you mush it together, mix it up, and you spill it out. That becomes your personal style that’s unique. It’s a recipe that no one else is doing.” Artistic form and creativity is a culmination of inspirations we’ve consumed from other artists. “I think every artist can go back and dissect their own style and point to the people that were influencing them along the way.”

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The Grinch! Dramatic Reading with Wayne Grayson & Megan Hollingshead of Yu-Gi-Oh!

In this dramatic reading, legendary voice actors Wayne Grayson (Yu-Gi-Oh!, Pokemon, Teenage Mutant Ninja Turtles) and Megan Hollingshead (Bleach, Yu-Gi-Oh!, Pokemon) take us through the journey of The Grinch, by Dr. Seuss.

– – –

Born in the wilds of LA’s San Fernando Valley and hone in the 99-seat theatres of New YOrk City, Mega is best known in the voiceover world as the original Nurse Joy in Pokemon and Yu-Gi-Oh!’s original Mai Valentine. She has voiced hundreds of characters in animation and games as well as hundreds of radion and telelvision commercials. Stand out roles include Rangiku in Bleach, Shizune (and Ton Ton) in Naruto, Caster in Fate/stay night, Lenneth in Valkyrie Profile, Ada Wong in Resident Evil: Umbrella Chronicles, Re-L Mayer in Ergo Proxy, Viletta Nu in Code: Geass, Glenna in Guild Wars, the twisted twin sisters Mion and Shion in When They Cry, Sigrun in Fire Emblem: Heroes and Yigr and Yune in Fire Emblem: Three Houses. She can be heard on the recently released Final Fantasy VII Remake, and has projects in the wroks for Cup of Teta, Bang Zoom!, and Funimation.

Commercial highlights include American Express, Armed FOrces Radio/Television, AT&T (campaign), Fred Meyer, Hometown Buffet, JC Penney, Malibu Pilates, Mercedes, Publix, Serta, Taco Bell, and World of Coca-Cola.

Geek creds include braving volcanic hot springs with Captain Sulu himself, George Takei.

– – –

Wayne Grayson is an American voice actor and director primarily known for his work at 4Kids Entertainment, Central Park Media, Media Blasters, NYAV Post, and DuArt Film and Video. Grayson is probably most famous for his role of Joey Wheeler (Katsuya Jonouchi in the English manga and Japanese versions) in the English-language version of Yu-Gi-Oh! Duel Monsters and Michelangelo from the 2003 TV series of Teenage Mutant Ninja Turtles.

Grammy Nominee Vincent Lyn Performs The Christmas Song

The Christmas Song performed by Grammy Nominee: Vincent Lyn

VINCENT LYN was born to a British musical prodigy mother and a Chinese father whose family formed the Ling Gar kung fu style, from which Wing Chun was partly based. Vincent has followed both lineages — first to Hong Kong, where he became a model and top ten song composer before taking his martial art skills into the golden age of HK action movies. He has starred in more than two dozen international hits, including Outlaw Brothers, Tiger Cage, and Jackie Chan’s Operation Condor, as well as Cynthia Rothrock’s The Blonde Fury. He followed his musical muse back to the U.S. where he has headlined four concerts at Carnegie Hall as well as released several Grammy-nominated albums. Having, in Jackie Chan’s words, “done everything three times,” Vincent is now pursuing social justice as an Economic and Social Council to the United Nations (ECOSOC), and started We Can Save Children — a nonprofit organization whose mission is to rescue and recover children in Africa and the Middle East.

To see more from the HappySpacePop.Com Holiday Special: Click Here

Cooking With Joycelyne – 2020 Holiday Recipe 

Welcome to Cooking In With Joycelyne. In our recent 2020 Happy Space Pop Con 2020 Holiday Special, Joycelyne and Special Guest: Santa Claus show us how to make a lovely Orange Deluxe Sherbet!

Here’s The Recipe:
Juice & Pulp of One Large Orange
Zest of One Orange
Scoops of Orange Sherbet
2 Scoops of Vanilla Ice Cream
1 T of Grand Marnier Liqueur
Mix Well & Refreeze

Optional: Melt chocolate in microwave and pour on top.

Candied Nuts:
1 part water, 2 parts sugar
Cinnamon to taste
Boil in frying pan, coating nuts until dry.

See more from Joycelyne here!
Click Here To See More From The 2020 Happy Space Pop Con Holiday Special

Banshee’s Wail: Session Three

Anakin Skywalker Filet
Play Video

This week on Banshee’s Wail, your favorite party comes face to face with the Banshee of Banshee’s Wail! Discover more clues about the plague its cause. And be sure to stay all the way to the end to find out how Tranan makes a mean Anakin Skywalker Filet

Want to play this quest line with your party?
Click Here to see the whole Quest for Banshee’s Wail.
Click Here to see Episode One
Click Here to see Episode Two

Quest Notes:

Your party finds themselves lost in the woods. Having just completed their last quest, they find themselves lost in the woods, in route to a new adventure. These woods are unfamiliar. It dark and eerie, as if something is starring at you from behind the brush. Night takes the sky and it feels as though the daylight will never come again.

Ahead of you, laying prone on the road is a human man. His white shirt is stained with blood; he seems to have taken a serious injury. He’s a man on the brink of death. Introduce yourselves to him and he’ll offer you a quest.

A plague of undeath has rotted in the core of this land. Too long of exposure to the air would prove lethal. Wounds fester here and lead to swift death. Death isn’t the end, however, as the fallen rise as part of the undead plague.

“The Kelhorn family was the most prosperous family in all of Calsodor. Formally, I was a worker on their farms… before the wretched plague. When the undeath began, the Kelhorns fortified their home and convinced those they employed to remain; with intent the employees would serve as a line of defense. In their generosity, they doomed us all to undeath. Now, we are all minions of the plague. Every man, woman, and child who lived on the Kelhorn’s land is now a walking corpse. I am the last one to make it out and my wounds will soon take me.

Here is a key to my personal wealth. Bring me the remains of Dudley, Horst, &  Estrid Kelhorn and I will tell you the location of my wealth. Put down every corpse that walks. Grant them peace in the next life. No one should be forsaken to walk as we have. Should I pass before you return, I will leave a note in my shirt pocket, here, with the location details. Please honor this dying man’s wish of seeing his family put to rest.”
– Quartermaster Whitley

Banshee’s Wail: Session Two

Play Video

This week on Banshee’s Wail, Game Master Craig introduces our party to the desecrated lands of Castledor.
Want to play this quest line with your party?

Click Here to see the whole Quest for Banshee’s Wail.
Click Here to see Episode One

Quest Notes:

Your party finds themselves lost in the woods. Having just completed their last quest, they find themselves lost in the woods, in route to a new adventure. These woods are unfamiliar. It dark and eerie, as if something is starring at you from behind the brush. Night takes the sky and it feels as though the daylight will never come again.

Ahead of you, laying prone on the road is a human man. His white shirt is stained with blood; he seems to have taken a serious injury. He’s a man on the brink of death. Introduce yourselves to him and he’ll offer you a quest.

A plague of undeath has rotted in the core of this land. Too long of exposure to the air would prove lethal. Wounds fester here and lead to swift death. Death isn’t the end, however, as the fallen rise as part of the undead plague.

“The Kelhorn family was the most prosperous family in all of Calsodor. Formally, I was a worker on their farms… before the wretched plague. When the undeath began, the Kelhorns fortified their home and convinced those they employed to remain; with intent the employees would serve as a line of defense. In their generosity, they doomed us all to undeath. Now, we are all minions of the plague. Every man, woman, and child who lived on the Kelhorn’s land is now a walking corpse. I am the last one to make it out and my wounds will soon take me.

Here is a key to my personal wealth. Bring me the remains of Dudley, Horst, &  Estrid Kelhorn and I will tell you the location of my wealth. Put down every corpse that walks. Grant them peace in the next life. No one should be forsaken to walk as we have. Should I pass before you return, I will leave a note in my shirt pocket, here, with the location details. Please honor this dying man’s wish of seeing his family put to rest.”
– Quartermaster Whitley

Banshee’s Wail: Session One

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This week on Banshee’s Wail, Game Master Craig introduces our party to the desecrated lands of Castledor.
Want to play this quest line with your party? Click Here to see the whole Quest for Banshee’s Wail.

Quest Notes:

Your party finds themselves lost in the woods. Having just completed their last quest, they find themselves lost in the woods, in route to a new adventure. These woods are unfamiliar. It dark and eerie, as if something is starring at you from behind the brush. Night takes the sky and it feels as though the daylight will never come again.

Ahead of you, laying prone on the road is a human man. His white shirt is stained with blood; he seems to have taken a serious injury. He’s a man on the brink of death. Introduce yourselves to him and he’ll offer you a quest.

A plague of undeath has rotted in the core of this land. Too long of exposure to the air would prove lethal. Wounds fester here and lead to swift death. Death isn’t the end, however, as the fallen rise as part of the undead plague.

“The Kelhorn family was the most prosperous family in all of Calsodor. Formally, I was a worker on their farms… before the wretched plague. When the undeath began, the Kelhorns fortified their home and convinced those they employed to remain; with intent the employees would serve as a line of defense. In their generosity, they doomed us all to undeath. Now, we are all minions of the plague. Every man, woman, and child who lived on the Kelhorn’s land is now a walking corpse. I am the last one to make it out and my wounds will soon take me.

Here is a key to my personal wealth. Bring me the remains of Dudley, Horst, &  Estrid Kelhorn and I will tell you the location of my wealth. Put down every corpse that walks. Grant them peace in the next life. No one should be forsaken to walk as we have. Should I pass before you return, I will leave a note in my shirt pocket, here, with the location details. Please honor this dying man’s wish of seeing his family put to rest.”
– Quartermaster Whitley

What Is Creativity?

What is Creativity? Where does it come from? And where is its value? This is the first part in a four part series featuring Isaac Prentice, Creative Director in Marketing. Isaac is going to break down some of these topics in this week’s podcast episode